The use of heritage games in the construction of knowledge

an experience from the Memory Center of the Escola Técnica Estadual Ferreira Viana

Authors

  • Marcelo Lício de Jesus UNIRIO
  • Priscila Ribeiro Gomes UNIRIO

Keywords:

Heritage Education, Archive, Memory, Games

Abstract

This article is part of a study conducted in the Postgraduate Program in Document and Archive Management. It presents as a field of investigation the Memory Center of the Ferreira Viana State Technical School, which has a rich variety of school documents. Thinking about the use of games within the reality of archives, we seek to understand how games based on school archives, built with gamification resources, can serve as subsidies for learning about heritage education, highlighting the appreciation of cultural heritage, while telling the story of an institution.

Author Biographies

Marcelo Lício de Jesus, UNIRIO

Mestre em Gestão de Documentos e Arquivos pelo PPGARQ/UNIRIO.

Priscila Ribeiro Gomes, UNIRIO

Doutora em Educação pela Universidade Estadual de Campinas (UNICAMP). Professora do Departamento de Arquivologia e do Programa de Pós-Graduação em Gestão de Documentos e Arquivos (PPGARQ) da UNIRIO.

Published

2024-12-13

How to Cite

Lício de Jesus, M. ., & Ribeiro Gomes, P. . (2024). The use of heritage games in the construction of knowledge: an experience from the Memory Center of the Escola Técnica Estadual Ferreira Viana. Informação Arquivística, 9(2), 114–127. Retrieved from http://aaerj.org.br/ojs/index.php/informacaoarquivistica/article/view/181

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